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Snow Bird

Tools and Technologies

Layout, Lighting and Snow Sim: Houdini
Compositing: After Effects
Rendered using Redshift

Date

June 2025

Created a delicate and atmospheric FX shot entirely in Houdini, capturing the moment a bird takes flight from a snow-laden branch. Simulated the snow dispersal caused by wing movement using a combination of RBD and particle systems to depict clumps breaking apart and transitioning into drifting snowflakes. Emphasized naturalistic motion with slow-motion timing and micro-detail in snow behavior. Procedurally animated feather interaction and branch dynamics, maintaining artistic control over timing and realism. Designed custom shader networks in Redshift to achieve soft snow translucency and atmospheric scattering.
This project showcases advanced FX timing, subtle environmental storytelling, and a strong understanding of secondary motion and material behavior.

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